Lost In Translation/Shadow Dancer - Kage no Mai

From ExoticA
Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Shadow Dancer
Kage no Mai
Shadow Dancer marquee.
No screen shot.
Shadow Dancer control panel.
Manufacturer Sega
Released 1989
Control
Method
8-way Joystick
3 Button(s)
Main CPU 68000 (@ 10.000 MHz)
Z80 (@ 8.000 MHz)
Sound CPU Mono
(2x) YM3438 (@ 8.000 MHz)
RF5C68 (@ 10.000 MHz)
Video
Details
Raster (Horizontal)
320 x 224 pixels
60.00 Hz
8,192 Palette colours
Screens 1
ROM Info 15 ROMs
3,801,088 bytes (3.63 MiB)
MAME ID shdancer · shdancbl · shdance1 · shdancej

About The Game

Shadow Dancer - Kage no Mai is an horizontally scrolling platform beat-em-up arcade video game.

A direct sequel to 1988's "Shinobi", Shadow Dancer features Hayate, a young Ninja who, together with his faithful pet dog, Yamato, must battle against a terrorist group known as the 'Asian Dawn'. The Asian Dawn have planted a number of time bombs throughout the metropolis and Hayate and Yamato have courageously set out to gather up all the explosives placed by the evil gang and to annihilate the criminal mastermind behind the Asian Dawn.

Shadow Dancer is set twenty years after the original game and introduces players to the new character of Hayate, son of Shinobi's original hero, Joe Musashi. Game-play is very similar to that of Shinobi's, and features the jumping and projectile weapon-based game-play of its illustrious older brother. However, a new and crucial attacking move has since been added to the Ninja's arsenal. Pulling DOWN on the joystick and pressing the ATTACK button sends the hero's dog to attack the nearest enemy. This will stop the enemy from attacking the player as he wrestles with the dog. The enemy must be killed quickly, however, or the dog itself will be killed. If the dog is killed, a small puppy appears, and once the player has killed a set number of enemies, the puppy will grow to be a full-sized dog who can once again be used to attack enemies.

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 3 (ATTACK, JUMP, MAGIC)

Trivia

Released in December 1989.

The subtitle of this game translates from Japanese as 'Dance of Shadows'.

Updates

The United States cocktail version is different.

  • 'Winners Don't Use Drugs' screen added.
  • 'Sega' logo during cocktail mode.

Tips and tricks

Finish a stage without throwing ANY star (only 'close attacks'). You can use your 'Dog Attack'. You will receive a 100,000 points bonus.

Series

  1. Shinobi (1987)
  2. Shadow Dancer - Kage no Mai (1989)
  3. The Revenge of Shinobi (1989, Sega Mega Drive)
  4. The Cyber Shinobi - Shinobi Part 2 (1990, Sega Master System)
  5. GG Shinobi (1991, Sega Game Gear)
  6. GG Shinobi II - The Silent Fury (1992, Sega Game Gear)
  7. Shinobi III - Return of the Ninja Master (1993, Sega Mega Drive)
  8. Shinobi Legions (1995, Sega Saturn)
  9. Shinobi (2002, Sony PlayStation 2)
  10. Nightshade (2004, Sony PlayStation 2)

Cabinet and Artwork

Ports

Box art for the U.S. Gold port of Shadow Dancer.
Consoles
Sega Master System (1991)
Computers
Sinclair ZX Spectrum (1991)
Commodore 64 (1991)
Amstrad CPC (1991)
Commodore Amiga ("Shadow Dancer", 1991, U.S. Gold)
Atari ST (1991)


Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Segacon -The Best of Sega Game Music- Vol.1 SVWC-7092~4[1] 2001-10-24 SME Visual Works 3 CD version.
Legend of Joe Musashi: SHINOBI Music Collection WM-0626~9[2] 2009-07-23 Wave Master 4 CD version.

External Links

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.