Agony (game)
Agony | |
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Scan is part of ExoticA's Games Gallery. Click thumbnail for full image. | |
Composer(s) | Jeroen Tel (Ingame) Tim Wright (Title) Franck Sauer (Co-Composed Title) Martin Wall (Loader and Game End) Robert Ling (Co-Composed Loader and Game End) Matthew Simmonds (Loader) Martin Iveson (Loader) Allister Brimble (Unused) Unknown (Intro) |
Team(s) | Art & Magic |
Publisher(s) | Psygnosis |
Music Format(s) | Art & Magic Custom Protracker NoiseTracker |
Year published | 1992 |
Agony is a side-scrolling shoot-em-up game, released by Psygnosis in 1992 for the Amiga.
Featuring an end of the world theme, the game ran on all Amiga computers. In the game, the protagonist transforms into an owl and fights his way through a world filled with demons.
Development Team
- Artwork
- Franck Sauer
- Marc Albinet
- Programming
- Yves Grolet
- In-game Music
- Jeroen Tel
- Producer
- Steven Riding
- Intro Music
- Tim Wright (composer and performer)
- Franck Sauer (provided alternate instrument)
- Intro Programming
- Thomas Landspurg (Intro was scrapped from final release version)
- Ending Music
- Robert Ling
- Martin Wall
- Loading Music
- Robert Ling
- Martin Wall
- Matthew Simmonds
- Martin Iveson
- Allister Brimble (not used)
- Flashback Compressor
- Laurent Larminier
- Disk Loader
- Mickael Janssens
- Quality Assurance
- Greg Duddle
- Chris Stanley
- Nick Burcombe
- Cover Art & Logo Design
- Tony Roberts
- Roger Dean
Gallery
Hi-res Psygnosis logo.
Art & Magic's first logo.
Level 5 ingame.
Hey! Is that Connor MacLeod having a dose of the quickening?
UnExoticA Music Files
Game/Tel_Jeroen/Agony.lha
Download archive Game/Tel_Jeroen/Agony.lha
Thanks to MORB for the Custom versions. Also included is the "Art & Magic" DeliPlayer.
- Updates
- Wednesday 28 November 2001 (XtC): Added to collection
Game/Wright_Tim/Agony.lha
Download archive Game/Wright_Tim/Agony.lha
The composer credits are taken directly from the ingame credits and from the game manual. Both list Allister Brimble as a loading music composer. Although Allister did compose one piece for this game, it was not used.
The unused section is all the music from the 1991 rolling demo.
Also included are two original tunes, one unused, direct from Tim Wright, who says, "Although I did write Beast II first, Agony was released first. So this was my 'maiden voyage' into published works, back in good old 1992."
With regards to 'mod.agony intro' in the 'Direct_from_Composer' folder, Tim states that, "Interestingly, the version of the intro theme I've got here is the original version. 'What?' - yep, this is the original tune with the original samples. Y'see, when I sent the tune off for inclusion in the game a chap [Franck Sauer] changed the piano sounds for better ones. However one of them was at the wrong octave - I didn't find out until it hit the shelves, so it's always sounded wrong to me. Here's the real version."
On a final note, Tim goes on to say, "If you'd like to hear a cover version of the ['incorrect'] Agony Intro theme, then get hold of a copy of Stormblast (1996) by Dimmu Borgir. There's a track on there called "Sorgens Kammer" and it's a blatant rip-off of my music. I have contacted them, but they just give me excuses, and it's not worth suing them for the pennies I'd get back - oh well, life sucks!"
- Updates
- Wednesday 07 February 2001 (XtC): Added to collection
- Wednesday 04 April 2001 (Kyzer): moved Art&Magic tunes to a subdir, built CUSTs from the Art&Magic files.
- Wednesday 28 November 2001 (XtC): Removed Jeroen Tel's music to add seperately.
- Sunday 19 May 2002 (XtC): Added two extra MODs provided by Tim Wright.
- Friday 28 July 2006 (XtC): Replaced the unused section with more accurate rips.
- Sunday 08 July 2007 (XtC): Added intro custom modules.
External Links
- Agony (ECS) at the Hall Of Light
- Agony at Lemon Amiga
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